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| Abstract Crystals Tutorial |
| Added: 2005-10-05 | Views: 20331/62223 | Software: 3D Studio Max |
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Start a new file in 3DSM:

Create a sphere (Create > Standard Primatives > Sphere):

Go into the modifiers in the side panel:

And select Noise from the option box, filling in these options:

Next we need to add our material to our object so open the Material Editor (Press M), and fill in these settings:

Note: The red can be swapped for any colour you want. You should now have something like this:

Set the background to white (Press 8), then render.
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