Return to 3D Resources main page
Search  |  Submit  |  Contact  |  Advertising   
Return to 3D Resources main page
   Menu
   Advertisements
   Partners
Tutorial Guide
Photoshop Tutorials
3D Tutorials
Free Templates
CYGAD's 3DXtra
3D Commune
Renderosity
Clipart 3D models


3D Tutorials

Lightsaber Tutorial
Added: 2005-02-20 | Views: 24828/68757 | Software: 3D Studio Max
In this tutorial I will show you how to make a lightsaber glow effect. This was done in Max 5, so not Advanced Lighting Override was used. For the modelling part I will not insist because is really simple. So lets begin

Assign a standard blue material to the light beam. RGB(32, 65, 140)



Make the material self illuminated by checking the color. RGB(84, 182, 218). You can modify the illumination and the colors how you like it but these are my settings.





To make some glow right click the light beam and in the G-Buffer, Object Channel put 2



Now go the the Rendering - Video Post and choose Lense Effect Glow from the Add Image Filter Event



In the Object ID put 2



In the preferences tab you can set the properties of the glow(size, color, intensity, etc) until you get the desired glow



Choose the button bellow to render the scene





Now to make the object cast some light, we will use some Omni, with shadows unchecked, small intensity, and a bluish color. Play with the near and far attenuation to get the correct light.And make some copies of this along the light beam choosing Instance. Now if you modify one light, the other lights will automatically have the same settings.





And if you choose Video Post again, here is the result:

   New To Gallery
Office Lobby
Krane Bot
   Advertisements
Tutorial Guide
   Partners
3D Tutorials
3D Links
Gallery Of 3D
CG Directory
Tutorials 3D

 Disclaimer Powered By Digital Spark 
Sponsored links:   Renegade Motorhomes - Credit Card Consolidation - Debt Consolidation - Credit Consolidation